Roadplay

Here you can “play” Roadplay and read the documentation that is currently on Github

Open in full screen

Open in full screen

🛣️ Roadplay

“World is yours to build.” Build it in public.

Roadplay is a nostalgic, playful web project inspired by the iconic city road rugs from our childhood bedrooms - where we built stories with toy cars, buildings, and imagination.

Now, that world is yours to build - digitally.

🌍 What is Roadplay?

🚧 Preview

Roadplay Preview

Roadplay is a creative, open-source experience built with Unity (WebGL). It brings to life the classic “city carpet” pattern in a stylized, animated 3D scene that runs right in your browser.

It’s about:

🔧 Built With

💡 Why Build It in Public?

This project isn’t just a finished piece - it’s a growing, evolving process. You can:

This is more than a portfolio - it’s a playground.

🎮 Gameplay Concept

The world of Roadplay is divided into sectors. You start at the spawn sector - this sector is the “perfect” reference point.

As you explore, every other sector differs slightly from the spawn sector by one small detail, like:

The twist is - the further you move away from the spawn sector, the harder it becomes to spot these differences. This encourages careful observation, exploration, and discovery.

You have complete freedom to move to any sector on the grid from the spawn point, making each journey a playful challenge of perception and memory.

🏆 Score MVP

Each sector gives you a score reward based on its distance from the home sector:


Points Grid

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Legend:


📦 Try It Out

👉 https://martin-mikulic.github.io/Roadplay

(patience while loading please because for now I am using uncommpressed assets 50MB for faster iteration, they will be 15MB once compressed)

No install needed - works in your browser! (hopefully will be interactive on mobile too one day)

✨ Contribute

Pull requests and feedback are welcome! Whether it’s:

Everyone’s welcome here.

📜 License

MIT License - open source, for everyone.


Made with 🚙 and ☁️ by Martin Mikulić